The format library
Twelve games. One leaderboard.
Every week the league plays a different format. These are the rules we use — written for a small group playing nine holes, so you can steal any of them for your own game.
Individual formats
8Individual
Medal (Stroke Play)
Medal play — stroke play — is the simplest format in golf: count every shot for nine holes, and the lowest total wins. Every other format on this list is a variation invented to make medal play less brutal.
Individual
Stableford
Stableford replaces your score with points. Our version is a modified one: a birdie pays three, a bogey costs one and a blow-up costs two. Par is worth nothing at all, so playing safe gets you precisely nowhere.
Individual
Skins
Every hole is worth one skin. Win the hole outright and the skin is yours; tie it and the skin carries into the next hole, so a stack of carryovers can turn one putt into the whole round.
Individual
Wolf
One player is the Wolf on each hole. They watch the others tee off, then either pick one as a partner for a 2v2 hole, or declare Lone Wolf and take on everybody alone for double points.
Individual
The Shootout
Everybody plays the first three holes and the worst net score is out. Three play the next three and the worst goes out. The last two start level and play the closing three for the win. Golf with a cut in it.
Individual
Ten Point
Ten points sit on every hole. Best net score takes 4, then 3, then 2, and even last place takes 1. Everybody scores on every hole, so a blow-up costs you three points rather than the round.
Individual
Bogey vs Course
You are not playing the other three; you are playing the golf course. Win the hole against par, halve it, or lose it — and finish the round with a record like +2 rather than a number.
Individual
Nassau
A Nassau is three matches played at once: the front, the back, and the overall. Lose the front and you can still take two of the three, which is why the bet has survived a hundred years.
Team formats · 2v2
4Team · 2v2
Scramble (2v2)
Both partners hit every shot, you pick the better ball, and you both play again from that spot. The format that makes a bad golfer feel useful and a good golfer feel invincible.
Team · 2v2
Alternate Shot (2v2)
One ball per team, and partners alternate every stroke. You will spend the round playing out of trouble your partner found, which is why it produces the best and worst moments of any format we run.
Team · 2v2
Worst Ball (2v2)
Both partners play their own ball all the way to the hole, and the team's score is the worse of the two. It is the exact opposite of a scramble: your good shot saves nobody, and your bad one belongs to both of you.
Team · 2v2
Chapman (2v2)
Chapman is alternate shot with a safety net: you both tee off, you both play the other's ball once, and only then do you pick one and alternate to the hole.
Common questions
What is the best golf format for a group of 4 or 5?
For mixed abilities, net Stableford or Quota — both keep everyone in the round after a bad hole. For pure competition, medal play. For entertainment, Wolf or Skins, because both create a decision or a stack of pressure on every tee.
Which golf formats work over 9 holes?
All twelve on this page are built to resolve cleanly in nine. Skins, Stableford, Quota and Wolf need no adjustment at all; Nassau is split front four, back five and overall.
How do you keep a mixed-handicap group competitive?
Give strokes by stroke index rather than on the first holes of the card, and pick a format that caps the damage of one bad hole — Stableford, Quota and Bogey vs Course all do this by design.
Play along
These are the games you’re betting on
A different one every week, and each one changes what’s worth backing. Read the format, then read the board — the man who wins a Stableford is rarely the man who wins a Wolf.
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